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There are plenty of action sequences, and every time you think “how will this work, not being a first-person shooter?”, Telltale pull a trick out of their bag that is both clever, yet makes sense and keeps with the canon. The late-credits are met with a song that fits so well, but I won’t spoil it here.
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Villains are introduced, plots and sub-plots revealed, and they are all interesting, diverse, unique ideas, and characters, that make it one of the best opening seasons they’ve put out thus far.Īnd that all comes back to Telltale understanding Borderlands. Yeah, that’s right, far longer that most Telltale episodes. In fact, Zer0 Sum acts as a fantastic opening for Tales from the Borderlands, that will take you around two and a half hours to get through. The two characters are voiced flawlessly by Troy Baker and Laura Bailey, though Chris Hardwick’s Vaughn (sidekick to Rhys) is excellent, as is Nolan North – someone who I can see becoming a major player as the story unfolds. Their paths are interlinked beautifully, and the first time you switch to Fiona is masterfully done, at the pinnacle of one of Rhys’ moments – then cleverly, and fluidly afterwards, a few more times before the final teasing conclusion. He’s discovered a business deal that he can sabotage, that includes Fiona’s gang. Rhys, however, is after revenge on Vasquez, his rival at Hyperion corp, who’s stolen the lead on a promotion that was rightfully his. Fiona is a grifter, out for a quick buck with her sister and father-figure. The story is told from their perspectives, as they’ve both been kidnapped and see their experiences very differently. You’ll be playing as Rhys and Fiona, two characters who are worlds apart but end up sharing a common goal. I say that, because it’s impossible to take anything in Borderlands too seriously, as at any given moment a bandit may appear and spout utter gibberish at you. Although it’s not a laugh-a-minute type of script, there are enough jokes that hit hard to break up the otherwise semi-serious story. With that out of the way, it’s fantastic to also be able to say that Telltale fully understand the Borderlands universe. There, done, the engine is rock solid, there is no slowdown, there are no awkward pauses it’s great. Right away, forget about any technical issues – on PC anyway. An almost complete focus on narrative, where your enjoyment boils down to a few key things: firstly, whether it’s technically up to scratch and secondly (perhaps most importantly), whether you like the franchise the series is based upon, or whether the story is good enough to transcend the original source material and drag you in anyway. Let’s be honest: these days, you know what to expect when it comes to Telltale-developed games.
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